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Pilgrimage and the Lands of Lothric: The Medieval Narrative in Dark Souls III
Dark Souls III is, although frequently lauded, a very opaque narrative. Little of the narrative is told to the player at any point during the thirty to forty hours of grindingly difficult roleplaying game action and adventure.

Alex Heath
Jul 616 min read


“To Shrive Clean the Hearts of Men”: Adaptations of Pilgrimage and Sainthood in Elden Ring: Shadow of the Erdtree
FromSoftware’s single-player roleplaying game Elden Ring (2022) takes place in a medieval fantasy world called The Lands Between developed in conjunction with George R.R. Martin, drawing on aesthetics of the period as has become tradition in the fantasy genre. Among the myriad of borrowing that Elden Ring did from the period come depictions of divinity through the royal characters who make up many of the bosses faced within the game, Queen Marika and her bloodline. In partic

Alex Heath
Jul 624 min read


Elden Ring: Nightreign review
I’ve been playing Elden Ring: Nightreign (FromSoftware, 2025) basically any moment I have between moving to a new apartment and preparing for my next teaching assignment. I found myself playing even in some moments I didn’t have—if I’m being honest.
had preordered the game shortly after it was announced back in December of 2024 at The Game Awards.

Alex Heath
Jul 24 min read
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